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This is so simple, but it took a few tries to get the hang of.  I really like the mechanic of needing to reflect to attack!

When you time out, it would be nice to know why you didn't win. I know it's stated in the description, but I think having a simple "enemies remaining" counter or something like that would help convey that the goal is to destroy all the bots and not just to survive.

Thanks!
Good ideas, i will think about.