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Question about TIme rule

A topic by DarchanKaen created Nov 19, 2022 Views: 171 Replies: 3
Viewing posts 1 to 3
Submitted (1 edit)

Hello!

Question:
Can time be paused on dialogue / choose perk  / "bullet-time" scene?

Example - game "work" in 20 sec timer, but when player enter "teleport selection" scene, timer stop...and continue after teleport ending; on teleport process - no gameplay, all game entities paused.

Thanks 4 ansfer.

HostSubmitted(+1)

Hi! It would be more in keeping with the spirit of the jam if the 20 seconds are all together and not split apart. However, if the connection to the 20 seconds is clear, we would not disqualify your game from the jam. 

Submitted

Thanks.

Submitted(+1)

I'm making my transitions and stuff very very snappy so as not to waste the player's very limited 20 seconds, but all 20 seconds are contiguous