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A jam submission

DO NOT TAKE YOUR EYES AWAY FROM THE RED FRIDGEView game page

This is a collection of small first-person horror games with experimental mechanics inspired by SCP, Twilight Zone, PS1.
Submitted by CO5MONAUT (@co5monaut), Lomaster, Mad Rabbit, olya_fry — 2 hours, 36 minutes before the deadline
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DO NOT TAKE YOUR EYES AWAY FROM THE RED FRIDGE's itch.io page

Team Name
5WORD TEAM

Gameplay Instructions
LMB click — to inspect objects
LMB hold — to drag objects

esc — to menu

What platform is your game built for?

Windows

List any content that was created before the jam that was included in the final submission.
First Person Story Adventure Template — some mechanics

Link to Gameplay Footage
https://youtu.be/gQwGk5hmWZc

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Comments

(+2)

Pros and cons are down below) Check out my vid here (the game is the 3d there, likes and subs are highly appreciated)):

Advantages:

1. The mechanics are very original! I never saw something like that before and never expected a fridge to be threatening and scary! I'm going to keep an eye on my fridges from now on)

2. I really enjoyed the detalisation. So many notes with a piece of lore and story, objects and boxe. Really makes the place seem alive.

3. Different endings! The fact that there is a different animation for each end is such a treat! Great job!
Disadvantages:

1. I think the main issue is the lack of "tutorial" in the game. It would be nice to have a note which would explain that the player can drag objects as well as interact with them. I know that this is explained on the game page but it's more convenient to have key bindings written in the game somewhere.

2. The other thing that I didn't like is that we can start spelling the fridge's name before we find a note that says the name. I think that's kind of weird. But oh, well, it doesn't really make the game worse.

Overall:

Definitely 5/5! Such a great game! Such a great experience! I loved it! I wish I could rate the game on the jam to help you out, but, unfortunately, I can't. Wish you good luck!) Can't wait to see more games from you)

Hope my feedback was useful!

(+1)

It's really impressive to pack so much into such a small package, it's simple but really really effective!

(+2)

I loved the atmosphere and the build up, at first I was so confused but I had a blast playing this. 

Submitted(+3)

Very immersive game, the sound just makes it so much better..  

I would point out the controls though, took a while to figure out but can get used to it quick!

(+1)

Great ideas, great execution :)

(+1)

compact & epic!
Submitted(+1)

Wow! Gj on this gamejam! Really well executed:) 
Didn't quite understand if the ending was good or bad though, after adding all letters it still felt like the fridge won?

Submitted (1 edit) (+1)

I was so scared I had to turn the volume down at some point to be able to continue playing xD The LMB click / hold controls were a bit finicky for me and worked sometimes inconsistently. Amazing work on the sound design and storytelling.

Tell me if you want me to edit my comment to remove the spoiler, but I was super scared that the doll battery would ran out xD

Developer

Thank you! We really did a good job with the sound. But the controls were a little bad ahhah

It's hardly a spoiler, don't worry :)

Submitted(+1)

Great mood and fun concept! Loved how the doll singing would calm the fridge and how it would slightly change its position after looking away.

(1 edit) (+3)

Superb atmosphere and sound design

(+3)

Short but Great. :)

Submitted(+2)

I've finished the game just a moment ago. Loved the ambience, both the sound design and the visuals. Also, I enjoyed the subtle background animations (such as the basement window) that supported the inmersive feeling. But above all, I loved the original "enemy" idea. Good job, thanks for the amazing submission!

Submitted (1 edit) (+1)

Nice idea but can't understand what to do with letters and how to touch char under my chair - always page is taken

Developer(+1)

To attach the letter to the fridge you need to hold and then release LMB

Developer

LMB click — to inspect objects
LMB hold — to drag objects

esc — to menu