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All I want is coffee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5 | 3.500 | 3.500 |
Presentation | #7 | 3.250 | 3.250 |
Overall | #7 | 3.167 | 3.167 |
Enjoyment | #8 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was the majority of the art made by your team?
All Game Assets are made by us.
Was the majority of the music made by your team?
Royality Free Sound Effects and Music
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Comments
AH THIS IS SUCH A GREAT IDEA! This is definitely one of my favorite executions of the jam prompt, using actual Out of Order signs to influence the world around you. I fuckin love it. The vibe of the hotel is a great choice, the music was fitting, the simple yet comical objective of the story.. this is some good stuff. Shame it was so short, I was hella invested, but I'm excited to see that this is only a tech demo. This game has got tons of potential with this base, y'all are doing great work!
This is really well-made! The visual style is charming, and the mechanics present are implemented smoothly. I love the preview shader you have for placing the Out of Order sign, as well as the mechanic of using the sign itself! I also noticed that the audio didn't start until I touched the audio slider, so make sure that it gets initialized correctly. I would also recommend having a separate camera for showing the arms to the player on an overlayed display, because although the way you have it now is more accurate to how the arms would be placed in real life, in games, the arms and held items are typically always visible in the camera's view to give the player more immersion (ironically, since it's less realistic) and information about what they have or are doing. If you don't plan on making this multiplayer or having mechanics that require the player to see the player model from an outside view, you could even simply reposition the arms so that they stick out from the camera, with a little sway when looking around. In conclusion, this tech demo is amazing! Great job making all of this so soon, and making it feel so polished despite not having full levels or art assets!
Hi! I'm one of the jam organizers. If you're a UNC student please let me know ASAP, because we need to know which games are eligible for prizes!
Thanks!
Hi, we are students from Germany who just wanted to take part in your GameJam. We are not students at your university and have no interest in the prizes.
I love the mechanic of bringing around the "out of order" signs! I will say I think the mouse sensitivity was a bit too high, maybe adding a slider for that would be a good idea for the future. Additionally I noticed that the music was muted until I moved the audio slider, but that might have just been an issue with my computer.