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A jam submission

Cyber CrusadeView game page

Save your computer from a terrible virus!
Submitted by kenshop — 3 hours, 1 minute before the deadline
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Cyber Crusade's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#112.7423.167
Presentation#132.8873.333
Creativity#142.8873.333
Overall#142.8393.278

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Was the majority of the art made by your team?
Background & Tiles: Mezinos - SEGA, Aspect, and Sonic Team
Character Art: AnalogStudios - Penusbmic
Links are included in the project description, all other art was created by us.

Was the majority of the music made by your team?
Background music: Moodmode
Sound fx: m0sh
Links are included in the project description.

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Comments

It's awesome seeing the full range for a game completed for a jam, big props for that! The game is simply enjoyable to play around, with a good move-set of controls, pace in clearing levels, and satisfaction galore with the pickups. I love how there's a mini rush you have to complete in order to move onto the next level, it reminds me a lot of Risk of Rain. Although the theming of the game altogether is cool, taking place within a cyber realm, the mismatching art styles definitely through me off guard. I'm glad you pulled from other resources to help develop the game but it threw me off in some areas I'd say. And despite the extra controls, I found myself just spamming the main attack mostly cause the game was overall pretty easy. The generous amount of pickups probably adds to this, so I'd tone that down for the three levels. The boss however I thought was a good balance of challenge that did need those dodging moves in order to get away from them! Best section of the game for sure. Overall, I applaud your work for having a well executed game that is also completed in my eyes!

Jam HostSubmitted

Great job creating a full game loop with multiple levels and a boss stage for a game jam! It was cool to see such diverse mechanics implemented. There were a few minor bugs or pathfinding issues but they didn't detract from the experience at all, and since you included a level reset button, the player doesn't have to go through as much work to get out of any softlocks, which is much appreciated.

Submitted (1 edit)

This was a pretty fun game! I enjoyed the art style, although I felt there was a bit of a mismatch between the player character and the enemies/background. The music choice was great, I would recommend in the future to set it up to loop, I'm sure you didn't take long enough in testing in each level for the music to run out but for me who had to explore everything by the time I got to the end of each level the music had stopped. Another recommendation would be to add a quit game button at the end so players dont have to alt-f4 out of the game. The movement mechanics were fun, i think the roll could've benefited from being a shorter distance but jumping around the enemy attacks was very satisfying. I liked the intro dialogue, I might recommend in the future allowing players to skip/speed up the "typing out" period, since many people will be able to read faster than the words showed up. The boss fight was interesting, it may have been a skill issue but I didn't seem much of a way to avoid the boss's smash attacks aside from rolling but I still took damage each time since there was time between rolls I was vulnerable. Along with this I felt the health bar may have been a bit too beefy since I could just tank hits and I wasn't too worried about running around for health packs. I think the mechanic of having mana required for attacks is great, it makes the player have to be cautious about when they attack, particularly when there is one of the circular enemies that attach to the player, since they have to make sure they have an attack ready to dislodge the enemy. Overall a very fun game, and it's very impressive to be able to get a completed game with a boss battle done in such a short time period!

Developer

Thank you so much for the feedback! This will be very helpful moving forward with developing and improving the game. I’m very glad you enjoyed the game.