And so it begins, starting off with building out the planned movement and control style for the player character. This game will be a third person perspective game instead of the Top Down style of last UC24HRDDC.
Enemy spawning logic and wave management working - including different types of enemies spawning. They all navigate to the base and attempt to destroy it!
Campus is closing now so this will be my last update for tonight, back bright and early tomorrow to continue :)!