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Frooty Tooty Shooty - Game Entry by the Sum of Awe

A topic by Magnanix created 73 days ago Views: 143 Replies: 13
Viewing posts 1 to 12
Submitted

Thats us, returning once more to challenge ourselves and our creativity in this year's #UC24HRDDC!

Greetings from Alex Milne, John Abel, and Joshua Bosma - we will try to keep this topic up to date with our progress through the jam.


Stay tuned!

Submitted

And so it begins, starting off with building out the planned movement and control style for the player character. This game will be a third person perspective game instead of the Top Down style of last UC24HRDDC.

Quick example of the player movement:

Stop! Hammer Time!

I'm modelling a hammer so our character can build things!


Time for a hoe down!

I'm modelling a hoe; still a work in progress.

Submitted

nice


Based on feedback, I made the metal part of the hoe a little longer.

Submitted

Got the enemy functionality in - set up with a Finite State Machine, ready to implement further functionality.

Key element - the creation of an AStar pathfinding algorithm from scratch, fun stuff... In the name of a famous madman: "Its Alive! ITS ALIVE!" :).


Invest your stocks into my folding company.

I'm working on a folding table for our defensive turrets to be placed on. 

I want to experiment a bit more with the colours and add some ambient occlusion.

Submitted

Added billboard based UI to track tower/base health within the game, base triggers events on death for game over - all ready for the next step.


Submitted

Enemy spawning logic and wave management working - including different types of enemies spawning. They all navigate to the base and attempt to destroy it!

Campus is closing now so this will be my last update for tonight, back bright and early tomorrow to continue :)!


Stand by me!

I was working on a market stand yesterday; have to finish the rest today.

Submitted

Back on campus :D! It's time to get back to work, only ~14hrs of time left for us to complete the challenge.

Lets do it!

Submitted

Building and path regeneration all sorted and in engine :).

Host

Love it everyone! great to have you, hope it all has gone well. looking forward to seeing what you all submit :D