The model for the sea serpent is absolutely stunning and the animations are beautiful, but the lack of optimization makes it nearly impossible to download and play. I think this has insane potential, but if you want to take it to the next level you should really look into softwares like ZBrush and Substance Painter, and also go a little more in depth on skills you already have, like animation (I would heavily recommend looking into NLA strips). As for the environment and props, they are relatively functional but don't stand out or add too much to the gameplay (besides the day-night cycle and the skybox).
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Sea of the Serpent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality of visuals | #3 | 3.935 | 4.250 |
Ambition | #5 | 2.932 | 3.167 |
Completeness | #6 | 1.389 | 1.500 |
Was this effective? Did it reach its goals, and were its goals clear? | #7 | 1.774 | 1.917 |
Stability | #7 | 1.003 | 1.083 |
Overall | #7 | 2.207 | 2.383 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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