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The Archmage Trials (7DRL 2025)'s itch.io pageRate this game
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Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
turn-based, random dungeons, random item drops, positioning, strategy, minimalist style
Screenshots
Yes
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Comments
I am in awe of you guys for this entry... As I sit here and craft away at new spell combos I just think how tf did you make this in the time frame? You guys are actual wizards and should be so proud! I don't even know what to fault you for so you're getting a perfect score from me. I love the complex spellcrafting and the feeling of pulling off a clutch op spell combo, the vibey music, punchy sound effects, and the invincible cat ofc. I will now get back to becoming the best wizard that ever was... amazing work!
I added the cat last minute late, late in the morning, because all games should have cats you can pet.
Dev [Music composer] note: Compared to my various previous jams, even with our time difference of 5h, we managed to finish it almost polished, dare I say ;)
There are features and gamepad/touch support planned for future.
We had trouble implementing audio in-game which is reworked and should be fixed now before jam submission. That said the music narrative (order, dynamic immersion) is expected to be fixed post submission. The full soundtrack (15 “layers”) is there though, and with headphones, I hope you’ll enjoy as much as we did.
Music SW used: FL Studio (all plugins ed.) (built-in instruments/fx-chain only)