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Penny's Pasture's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of free assets | #2 | 4.400 | 4.400 |
Can complete in under 5 minutes | #2 | 4.400 | 4.400 |
Overall | #2 | 4.200 | 4.200 |
Fun / Design | #3 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets you used?
yes
Was this a solo or team effort? If a team, how many members?
solo
Give a brief breakdown of how you spent the four hours (i.e. Saturday 10-11am Coded the core mechanic)
Friday 12-12:30 got artwork loaded; Friday 4:30-5:30 got sprite sorting and fence dropping; Sat 6-7:30 Penny movement and AI; Sat 12:30-1 final polish
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Comments
Impressive for 4 hours work. At first I though I could always win because I play before Penny, until it reached a naked corner and ... uh, check mate me! Power ups for player and penny and rotating the screen could be further improvements.
Good job!
Thanks for the feedback! Yes, Penny can be surprisingly slippery. :)
Neat little puzzle game, well done :D I did have a small issue where the player spawned inside the ground and I won the level immediately, but other than that it worked like a charm - impressive for 4 hours :)
Yes, Penny's z-sorting does not get reset right away at the start of a new level, so she will often be invisible (though still always in the center) until you place a fence. I saw this just before the deadline and didn't have time to fix it. And the positioning of trees is random, so I guess you could insta-win... I hadn't thought of that!
Thanks for playing!
Ooh I like it! Not much else to say, it's a very neat small puzzle game! Maybe make the game have more challenges but with 4 hours development time, this is good! Well done! :D
Completed a few levels, neat little puzzley thing. Assets look good together I think. Could do with a little more variety to spice things up but otherwise good. :)