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Maze Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Can complete in under 5 minutes | #3 | 4.000 | 4.000 |
Fun / Design | #6 | 2.800 | 2.800 |
Overall | #6 | 3.467 | 3.467 |
Use of free assets | #8 | 3.600 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets you used?
Yes
Was this a solo or team effort? If a team, how many members?
Solo
Give a brief breakdown of how you spent the four hours (i.e. Saturday 10-11am Coded the core mechanic)
Saturday: 2:30-3pm come up with idea. 3-4pm setting up the maze and getting the player controls implemented. 4-5pm setting up all the different menu screens. 5-submission Exporting and uploading.
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Comments
Well done finishing the game! The maze approach is a sound choice for a short jam, good catch! I didn't manage to find the chest in 5 minutes though =P Also, you had the same problem I have with GDevelop: the page scrolls when pressing Up/Down, mrthepie's advice of WSAD is something I will definitely consider for my games. A 5 minutes timer would be a good addition. Keep it up!
Well done for finishing! The movement felt really satisfying actually, so well done for that :D it's been said before, but the arrow keys scrolled the page for me too - not too much of an issue, but definitely something to think about :)
Nice maze game. I found the arrow keys were scrolling the page in my browser so an alternate control scheme like WASD would have been nice.
I didn't think about that until after to uploaded it, unfortunately. Thanks for the feedback!
I like it! It reminded me of playing Adventure on the Atari 2600. Very respectable first game, and not bad at all for 4 hours' work!
Thank you!