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Sound design & Audio implementation

A topic by ssupsonic created May 10, 2021 Views: 348 Replies: 7
Viewing posts 1 to 4

Hello!

My name is Hyeongseob but most of my friends just call me Ssup. I'm a sound designer based in Vancouver been working in on set&post production in films but game audio is always the one I would love to do.

It is a real pleasure to be in this jam and love to join any projects that need proper sound.

One of the reason I join this jam is to make some good portfolio and I wish to join a team developing 1st/3rd person adventure or action, or 2D arcade style But I'm okay with anything fun.

I am capable of recording or make  foley, sfx, ambience and implementation of those assets using middlewares like fmod or wwise.

If you need any sound guy as your team, please don't hesitate to contact me.

I would love to, but i'm also a beginner and i don't think i can work with u right now. I'm creating an RPG game.

This has absolutely nothing to do with the topic, but I'm making an RPG too.

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Lol!!!!!!! BTW good luck for ur porject.

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What a coincidence, guess what I'm doing

'ay, I'd like to know if you would like to do a few sounds for a 16bit rpg. I'm a bloody beginner, also I started a week late and I'm a master of procrastination so I'm not sure whether I'll completely finish the game in those 90 days. If you'd still be willing to, I would add you on discord and hit you up as soon as the game is at a stage where you can get the feeling of what the sounds should be like

Yeah! I'd love to be part of it. please let me know if you're still looking for sound guy

Aighto, add me on Discord - NetroAlex#1090; I'll probably write you another block of text there to sort things out