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Are the Odds Good?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Community choice | #3 | 4.111 | 4.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name
Patchwork Tables
Team members
Nineveh
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Comments
Very cool, very uncomfortable to play.
Good use of theming. Visually and thematically consistent. Pretty depressing and creepy. I enjoyed it. When waiting for my opponents to choose I went between wanting them to move faster and wanting more time to memorize the answers. One small issue is playing with one player and no CPUs it felt like I won after the first round. Still lots of fun.
Thank you for playing! I did not have the energy to add more after the base idea was done. I wanted to add a way to banish the demon but that would have ran scope out of the jam.
This game is pretty visceral. The music, imagery, and theming blend to create this darkly strange feeling that sat in my gut while playing. I was pretty uncomfortable the whole time, which I think was the point. I managed to kill myself with the first shot even though I "won" the rounds before. It was kind of shocking, especially because I had my headphones up just a bit too much lol. I also appreciated the trigger warnings at the beginning. It didn't bother me personally, but I know people like my wife would enjoy knowing the content before playing. Overall, super solid. Great job!
Thank you for playing, sorry if the shot was a little loud, I wanted the mix the really push when someone lost the roulette.
No, no! It would have been just right. I just had my headphones up too much as I do >.<
It feels intense in a way that few other entries I've seen are. It does feel obvious, but it does so with excellent, chilling presentation.
(died on the first shot)
Thank you for playing!
(Right there with you)
Smooth, engaging, and maybe the most on-theme of the ones I've seen so far. The authentic Game Boy font is a nice touch.
Thank you for playing and taking the time to write. I honestly did monospace to make layout easier.