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billvolkgames

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A member registered Feb 26, 2019 · View creator page →

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Thanks!

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Thanks! The same team has started work on a new commercial project, a multiplayer dating sim, so keep an eye out.

The art is really great, but the rules were a little counter-intuitive and poorly explained. It took me a while to realize that I had to do nothing on the first turn and click the check mark to end my turn.

Smooth, engaging, and maybe the most on-theme of the ones I've seen so far. The authentic Game Boy font is a nice touch.

A lot of it was in the Prince's exasperated insistence that someone take care of the task at hand without starting a fight or needing him to intervene. Makes it feel like plenty of both has happened before. This Prince had big "mommy has a headache" energy.

Thank you so much! That means a lot, as I know there are a lot out there now, especially your own, which I liked a whole lot. I hope you'll enjoy our team's next big upcoming project, a multiplayer dating sim in an original fantasy setting.

I really liked the portrayal of a deeply dysfunctional court. The only thing I'd change about the gameplay was to make the end-of-game hints optional.

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Many auteur film projects could be described as masturbatory by the ungenerous critic, but writer/director/star Adam Driver's latest "Forget It, Adam: It's Hollywood" is one of the few that could best be described as figurative autoerotic asphyxiation.

Hardboiled LA detective Adam Shotgun (Driver) is called out of retirement to investigate the suspicious on-set death of Hollywood actor Adam Driver (also Driver.) His client is the mysterious femme fatale and alleged jilted ex-lover of the victim, Eve Passenger (Driver in a wig.) Shotgun's questioning of witnesses and digging through Ridley Scott's garbage is interrupted perhaps one too many times by traumatic flashbacks of the accidental death of Shotgun's infant son Le Self (Driver, not digitally de-aged at all, wearing a bonnet and diaper.)

What should be a dramatic confrontation with prime murder suspect Ridley Scott (Owen Teale) is somewhat deflated when Shotgun breaks into a non-sequitur series of petty accusations of alleged indignities suffered by the real Adam Driver at the hands of the real Scott on the set of The Last Duel (2021.) A critic who says that a film feels voyeuristic is usually praising it, but it is painfully clear that this film is for one person and one person only, and not in a good way. Not even the bloody and admittedly well-choreographed brawl with a pair of prop swords could let me shake the feeling that by remaining in my seat I was complicit in something deeply unsavory and perhaps borderline illegal. In a subsequent confrontation, when Scott killed and cannibalized Shotgun in a Subway restaurant that was central to one of the aforementioned petty grievances, my feeling of relief that this debacle was nearly over soon turned to dread upon realizing that we were only around the 45-minute mark.

Sure enough, the film rambles on for another 90 minutes, which I only inferred from checking my phone afterward, as the final two acts of the film are an incoherent nightmare that made time seem to lose all meaning. Included in this muddle are a surprisingly derogatory and hard-hitting eulogy for Adam Driver delivered by his mother (Driver in a different wig) and a bizarre but convincing PowerPoint presentation implicating a teenaged Adam Driver as an instrumental accomplice in Bernie Madoff's Ponzi scheme.

I come out of the ordeal (and ordeal it was) with a mix of feelings, none of them to the credit of the film or its maker. I can only hope that Driver receives the caring professional help he needs for his issues with anger management, interpersonal skills, survivor's guilt, and possible lack of a stable sense of self. I certainly do not wish to stigmatize the act of coming forward about any of these, and yet I might dare to gently advise those of you suffering in silence to come forward in a slightly different way.

No, it's not. Try adjusting the volume in the menu. If that doesn't work, tell us as much as you can about the bug, because it isn't one we've encountered yet.

Sorry about that! That's one of the bugs we've addressed in tonight's patch and devlog. Thanks for your feedback.

Discord: Great Anu#0161

Drop me a line if you need more art or something

Sure! I can help if you want.

Don't worry too much about the rating. Having a small number of ratings brings the weighted rating down, and it's hard to properly try out a tabletop RPG in the time required, especially if you're more there for the video games.

A really neat cooperative/GMless experience. Doing fog of war in a game where none of the people at the table actually know where the enemy is is a clever trick. The art is simple but consistent and coherent.

Very pretty. Tough but fair. Well done!

I could barely make a dent in the enemy mechs, but I love the idea of a first-person bullet hell game.

I'm a sucker for RPGs about bad jobs. Some of the text borrowed from Noblecore makes less sense now that the tone has changed from Lensman to Catch-22, but it's not a huge problem and could be easily fixed.

Awesome gameplay and polish. I used to love Advance Wars back in the day.

I wasn't expecting any of these games to have FMVs

It's got spirit, and it's really cute. It kind of plays itself in that the choices you make don't affect gameplay, but the big pixel art is the main attraction.

I've made some minor corrections to the version on the game page.

Thanks! If you ever end up running it, let me know how it goes and maybe I can get some more data points for possible updates.

Hi!