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Time Stone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #20 | 3.800 | 3.800 |
Audio | #30 | 3.200 | 3.200 |
Creativity | #39 | 3.250 | 3.250 |
Overall | #39 | 3.140 | 3.140 |
Gameplay | #56 | 2.750 | 2.750 |
Technicality | #58 | 2.700 | 2.700 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
No
This game does not follow the optional theme.
Original Art
Yes
Created the vast majority of the art during the jam.
Original Audio
No
Didn't create the vast majority of the audio during the jam.
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Comments
The time mechanic being shown is interesting and I would love seeing it used in future versions. Pretty good prototype.
I'm a fan of the art style and the overall vibe of the game. The gameplay is quite difficult though, but the idea is pretty good so keep up the good work.
Music and graphics look awesome. The speed at which you fall and move sideways feels off somehow, makes it hard to actually land on the platforms. It also took me a while to find how to use the time "bubble", feels like it should just send it in the direction I'm facing, I shouldn't have to decide on a direction after pressing E. And it was short :P but that's alright.
I'm sure this could become something really interesting with a little more time put into the gameplay side of thing! Keep it up!
Thanks for your nice comment! Yes I think almost immediately after submitting I had the thought, that a more simpler shooting mechanism maybe like Metroid would have been easier to understand....
If you have any more concrete feedback about the jump physics I would be glad to hear about it.
the atmosphere is nice, the gameplay was a bit frustrating :( couldn't go past the first platforms
Simple, but nice prototype. I really like the art side plus respects for trying to make the game in DragonRuby. Weirdly enough when playing web version sound glitches if the game is on but there is no window focus, but that's rather minor inconvenience.