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Cryonic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 4.125 | 4.125 |
Creativity | #14 | 3.875 | 3.875 |
Technicality | #20 | 3.375 | 3.375 |
Overall | #21 | 3.525 | 3.525 |
Visuals | #25 | 3.500 | 3.500 |
Gameplay | #56 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
No
This game does not follow the optional theme.
Original Art
Yes
Created the vast majority of the art during the jam.
Original Audio
Yes
Created the vast majority of the audio during the jam.
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Comments
Pretty interesting method of time manipulation in order to create a clone of yourself to fill out the party, was a bit confusing for a while though trying to figure out what the deal with battles were since apparently any attack to the player will end combat(not always) but the enemies seem to prioritize your clones so having them all the time just felt natural.
My only issues, other than what I stated above, were the menus were a bit weird namely how W/S are inverted which threw me off because up/down works as expected, the lack of audio/visual feedback makes reading what's going on tricky which lead to further confusion as stated above.
Game is real neat regardless and with some extra polish I bet it'll be great!
Yeah, I agree that game would need to have quite some polish to be something more than a prototype (plus some further balancing, since the reason why game ends so quick is because attacks deal quite amount of damage). In terms of W/S, I probably made some mistake in code, so thanks for the info!
Looks interesting, but it's quite difficult to know what's going on. For example what exactly the selection UI of time shift means - also the feedback of your own attacks.... or what exactly the enemy did to you. I'm curious what you will make of this game. Good job for this prototype!
Oh yes, definitely. A lot of polishing will need to be done, especially with battle, lack of animations kinda makes this feel chaotic. Thanks for your input!
Simply animating these still characters would make this a perfect base game. Well done! I like the theme of ice and snow. I think the battles can be a little hard to follow. But it's still a prototype, so I look forward to what you may add to this project in the future.
Yeah, the biggest flaw of this project is lack of animation for attacks (didn't make assets for that in time), that would definitely make this more readable. Thanks for the input!
Nice music! Definitely feels like a battle! Not sure if I win or lose battles though as sometimes after doing an attack it just exits the battle, but keep it up!
Thanks! Welp, didn't have that much of indication of losing (my bad here) but basically if enemy still stands on map after battle, it means it killed you (it would be easier to notice if there was losing screen or animation for attacks).
A very nice game with some engaging music! ๐ I however encountered an error after winning a battle against 2 enemies. But other than that, game was nice! Keep up the good work! ๐
Thanks! Could you also mention what error game gave you? I will try to fix it in the post jam time