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A jam submission

SHAHARAZONView game page

Retro FPS without a gun | Explore the world of 2424
Submitted by LeafLight Studios — 2 days, 9 hours before the deadline
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SHAHARAZON's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#814.0194.019
Gameplay#883.7503.750
Presentation#1054.2504.250
Originality#1114.0564.056

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The thing I like most is using inspiration from the theme to take a look at a lot of different gameplay tropes we're so used to and going against that in a different way, it really gives the game it's own distinct style and identity, and I like that.

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

Nice game! I had fun speedrunning the first level. I found the UI a little confusing. I had no idea how the stamina was represented and what the risk was, but maybe it's just because I'm not used to that type of game.
Here is my speedrun of level 1 

Developer

the heartbeat is actually the stamina lol, your heart rate can increase to a point where you get tired and cant move fast for a moment as it recharges, and risk is a minor mechanic but basically you take more damage the more stars you have, and in most cases that is entirely dependent on how fast you're moving. the game could definitely use more of a tutorial to explain all these though. thank you so much for playing and giving a speedrun a shot!

Submitted(+1)

Really good game. It was fun to find out some speedrun techniques, even though I always got D or worse.

The aesthetic is really well done but I feel the font was a bit too much. It's fine in general but the objective and dialogue lines were hard to parse quickly.

Apart from the lag, the two issues I encountered were that sometimes running up slopes halts movement and that the keys were not interactable from certain angles.

The sever heart ability is really interesting as a concept but it serves only 2 purpose in the game. Maybe there could be more mechanics that use it or have a more central role in the narrative. Also the heartbeat as a stamina indicator is a cool idea but its volume was too low to good at that.

(+1)

Really cool looking game fun to explore and try to find all secrets. Some of the gameplay didn't feel great but nothing that ruined it.

Viewing comments 23 to 21 of 23 · Next page · Last page