Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MIX.View game page

DROWN IN DISTORTION. LIVE IN HARMONIC ABERRATION.
Submitted by puddingdee — 14 hours, 9 minutes before the deadline
Add to collection

Play game

MIX.'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#24.8334.833
Overall#993.9443.944
Presentation#1594.0004.000
Gameplay#3213.0003.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
A slew of real time audio effects from Csound working in Unity!

Leave a comment

Log in with itch.io to leave a comment.

Comments

This game felt like a fever dream where I'm suddenly thrown into doing something I'm completely unprepared for lol. I love it. 

The experience is really unique and the concept is great too. After a few play-throughs of the songs, I got into it and could figure out about 75% of the controls. 

Overall, its both eye candy and ear candy to play.  Adding in a correct or incorrect way to play could improve it drastically too. I think an end goal or purpose to mixing well would give me more incentive to try different things and improve at the in-game mixing.

Submitted

Awesome game and great visuals.

Half of the time I didn't know what I was doing, even after reading the manual. I guess that in a sense the manual adds to the feeling of uncertainty rather than explaining clearly the mechanics, which is another thing that I liked. I think you can actually turn this into a great tool if you add the option for custom songs.

The only thing that I consider a problem is that it wasn't clear what parts each channel affected. Maybe the oscilloscope could be split into channels after the effects. Also I took a while to understand that the effects on the left needed to be toggled on.

Developer

Thanks for the feedback! I agree that more visualization could help understand which instruments are being messed with. I was having trouble I couldn’t fix within the time frame with reading individual channel inputs, but if I get it sorted out I can definitely make that clearer.

Submitted(+1)

A feast for the senses.

made me feel like a dumb baby playing with a huge fisher price mixing console! very amusing!

I wasn't able to reach an end state (failure or win) but still had a blast looking at all the shapes and colours and listening to the sound! 

Submitted (1 edit)

To be honest, i did not quite understood the concept but seems like you have some tasks from the band and you need to mix the sound for them. But i found the mix table a little confuse, dont know if it is me. So i played a while cause i loved the concept (i found original and fun) but i did not went too far because i felt it need some tutorial. It reminded me of a Berlin club, also.

Developer(+1)

Thanks for the feedback! I'm thinking of adding a "sound check" mode to act as a tutorial where you can tell each band member to play alone and listen to what each button does to their sound.

Submitted(+1)

Even though I had no idea of what I was doing the whole time, it was still fun to try out the different songs and levers everywhere. Adding the crowd as a bunch of crazed spinning leg-orbs was a great and fun decision, as well as a good indicator of your performance since it instantly showed me when I messed up royally.

Submitted(+1)

To quote Maksymillian, "This is awesome"

To further quote Maksymillian, "I'm the worse sound engineer ever"


It's a really cool idea, but even having read the guide, what I'm doing is unclear. Playing with the stuff is fun, however.

Developer

I'm glad it was fun to push the buttons! I tried to create a feeling of being overwhelmed/confused under pressure, much like if this happened in real life, but hopefully more enjoyable than irl.

Submitted(+2)

No idea what the hell I was doing but damn that’s a awesome concept

Submitted(+3)

this is awesome im the worst sound engineer ever