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Big Bad Experience's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #546 | 2.449 | 3.000 |
Presentation | #619 | 2.586 | 3.167 |
Overall | #621 | 2.495 | 3.056 |
Originality | #645 | 2.449 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I'm proud that I was able to create something from nothing in a consistant manner... and 'timebar' is preatty sick. That was a nice opportiunity to lvl up my drawing and programming . Next time I will improve my planning :p
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Comments
Awesome game! Visual feel nice, I quickly got into it and was really involved, even though at the start there is some barrier to understand what's happening
Some things:
- I got blocked several times at the start while didn't get pillaging, you could put it first or add at least some noticeable base income for every resource
- Sounds have noise when played, you can hear how sound kicks in and ends, which breaks immersion a bit. You could clear them with spectral denoiser like Izotope RX to make it more fluid
- When I choose some action it blocks others from being selected, but there is no indication why and that I have something selected actually. So I was stuck few times clicking actions while I have goblins, and they just don't work
- The building limit mechanic, maybe it's not finished or I didn't get it. I basically occupied every tile of caves and runes that I had on a map, so I don't understand what it was supposed to do
Anyways, the game is nice and feels pleasant to play, awesome that you managed to implement all that in scope of a jam :)
Thanks for the valid comments, I gave to play test on the last day and fixed only a couple of gameplay bugs, the rest You mentioned Were i little to complicated to do 4h before the end of the jam xP
Lesson for the future, thanks for playing <3
Super nice game! I had to play it couple of times to get the hold of the strategy (quick trick is to start with the pillage) but then it went smoothly :D thank again for a nice game . Looking forward to the next one.
The game was really cool, i like the isometric idea and that you are goblin camps.. But I needed much more tutorial to get into the game plus a normal menu would have helped too
the time bar is really cool. I was pretty confused on how to get started, but i dont play many strategy games. could have used a long tutorial because it seems like there is so much here to play with
yeah, I didn't find time for that. For me the game is self explanatory as i was stuck with It for past 2 weeks :p . It was my First jam, so lesson for the future, thanks for feedback <3