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Chronowarp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #489 | 2.646 | 3.000 |
Overall | #587 | 2.604 | 2.952 |
Presentation | #612 | 2.646 | 3.000 |
Originality | #625 | 2.520 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
My aim was to make a more polished and finished game and compared to the past things Ive made this blew them out of the water. This was my first time using things like animation events, emmissive materials and the particle system and Im super pleased with how it came out even if it is a little buggy
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Comments
Neat gameplay! However, I was blocked on second level. For some reason, it stops working 😭
Very cool concept, (although I sure I've seen very similar games at previous game jams). The art is very polished and looks nice. The only thing I didn't like was the fact that a lot of the switches activated doors that you couldn't see. I'd have liked to have been able to have an overview of the level, by allowing you to see the whole level on the screen, or by indicating more clearly which button activates what (perhaps with different colours or lines connecting the doors to the buttons).
Very nice and original puzzle game, art was realised very well
Congrats on getting the polish up for your submission! It feels pretty good. The looping mechanic is fun, but mapping which buttons affect which doors in some of the later levels is a bit tedious (I'd recommend adding lines that show which buttons open which doors like in Portal). Some pretty fun puzzles though, nice work :)
Thank you! I definitely want to look into adding the lines in the future. How did you find the difficulty of the puzzles? This was my first time making a puzzle game so I have no idea if they were too easy/hard