I wouldn't say that, you've made some good puzzles in just 4 days, imagine what you'd have if gave yourself a month or a year
Jkingy
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Great sound and art design, I love the say you start the waves at the computer. Also, I know its hard to make and test fully but if you're considering continuing development after the jam I'd recommend tuning down the gold gain and how strong the assault rifle was. I could always buy out the whole shop and the assault rifle kind of made the other guns useless because it was just so much stronger
Some really nice jumping physics with maybe the exception of coyote time, the bosses were pretty fun and a good break to the platforming sections, also not sure if its a bug but whenever i fell off the map i got reset with full hp which did make some things like the spikes not really much of an issue
This was so much fun to play, its a shame you couldnt get it finished in time but that transformation animation was amazing and I felt like this was a perfect demo to a larger game with that animation being a great cliffhanger. The only improvement that comes to mind is some for of background music, even just something eerie sounding quietly in the back, would help massively