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Echoing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #279 | 3.528 | 4.000 |
Presentation | #318 | 3.528 | 4.000 |
Overall | #370 | 3.192 | 3.619 |
Gameplay | #522 | 2.520 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
All the pretty colors, derived mathmatically.
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Comments
The first time I realized I could push the balls was such a cool moment, I think that's the first time I've seen a dynamic prop in one of these lidar games. You could definitely expand on that idea of things that are simple to understand normally but difficult when all you have are snapshots through time. It was like a demonstration of Heisenberg's uncertainty principle, I could either tell exactly where the ball was or where it was going, but not both at the same time. I liked the reveal of the things outside the play area, too
Thank you! I spent most of my time on the visualization particles, the final design was actually surprisingly simple. I wasn't sure if I'd make a fuller game with it but your encouragement really helps!
Very cool, this is essentially The Unfinished Swan, a great game from the ps3 era.
Thank you! I definitely remembered that game about halfway through, probably was inspired by it without realizing.
An interesting little interactive experience. Nice to look at. I found it oddly unnerving.
Btw, was there supposed to be audio? I can't hear anything..
Thank you for playing! No, there is no audio, I didn't get around to that before the deadline 😅