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Dev.log.5: Graphic Desing is my passion

A topic by etemeh created Mar 13, 2024 Views: 91
Viewing posts 1 to 1
Submitted(+1)

Hello everyone, etemeh here!

I'm happy to tell everyone that the scripting process is finally done. And by the time im writing this, the sprites are halfway done, im just gonna have to add in some of the music (I was originally planning on making my own, but honestly i have no audio design capabilities, i can only do sfx properly). Your Flesh is coming along well, and i thought i could share some of the stuff that has been made till now:



The rest will be kept a secret till the release. By the way, you may notice the fact that these don't look AT ALL like hyper realistic eyes. Unintentionally, i made the eyes way too cartoony, so instead of like, I don't know, adding more detail, i will try to mimic a monotone by not making the sprites show that much emotion. Look, honestly drawing is a big hobby of mine, and whenever i create a character or a monster it tends to be more grounded. Portobello was the first time i had created something that was supposed to be amorphous, so its been getting hard to try to make it look disturbing. Just keep it in mind when you play the game, you might be startled, not horrified.

And that's about it for this. I am hoping to publish it very soon, so keep your eyes peeled.

Instead of showing the usual script snippet i show, here's the pre-beta look at the game.

Logging out, etemeh.