Hey guys, thanks for feedback! There was a limited time for this project, even less than the game jams time. My goal were to fit this work on Nintendo 64- controllers (usb) i ordered. I did something i have did not before, using controllers in the game. I also tried to find some graphic editors for the game, but had any. I'm quite not the coder person, so i should focus on one or two things. I also used Construct 3 for building this; it is not stable game engine as like any game engines for everything. I had a great story for this, i might use it later for other title. Also had some fun on doing this. I still prefer make game jam games with teams, there are usually much more to do for a great playable game (not just a rough prototype like this become)
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The Goblet of The Bogey (Prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mental Engagement | #54 | 1.933 | 1.933 |
Atmosphere | #79 | 1.933 | 1.933 |
Overall | #79 | 1.573 | 1.573 |
Lasting Impression | #81 | 1.533 | 1.533 |
Emotional Engagement | #87 | 1.200 | 1.200 |
Characterization | #88 | 1.267 | 1.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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