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A Lone Night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mental Engagement | #20 | 2.795 | 3.125 |
Characterization | #31 | 2.571 | 2.875 |
Overall | #32 | 2.661 | 2.975 |
Emotional Engagement | #33 | 2.348 | 2.625 |
Lasting Impression | #34 | 2.571 | 2.875 |
Atmosphere | #37 | 3.019 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the message. We could all do to remember that (especially the way we rush during jams!). The puzzles were generally engaging and I found the difficulty not excessive. The art was the weak point, I'd say.
Thank you for the review! Ya, sorry about the art. Not really the best artist,
Point and click games are usually a big turn off for me so it's testament to how well you built intrigue that I played for a few minutes. But it wasn't apparent what I could do in the third room and didn't have the patience to meticulously try everything possible.
I enjoyed this game. I thought the puzzles were pretty fun and both endings created a message that I really appreciate. As a dev it hits close to home, especially as a jam game! Good work.
Played to both endings, good solution!
It's scary how much parallels to my submission I found...
Nice game, nice idea und in my opinion very good finish of your old idea! :-)
I'm quite glad you enjoyed.
Came out a bit shorter than I'd hoped, but I just wanted to release something.
Simple, but nice
I liked it but I couldn't finish it but i did like the puzzles and the art. well done
Thank you! Ya I didn't have the time to implement a hints system (I thought about just throwing a help txt in there for those who get stuck).