I got endings A, B, C and D. I wish the stats would give you more dialogue options and different outcomes. I couldn't even do the [convince] option with maxed charisma.
Wow wish I could give you a prize but all I can do is promise that next time the systems will be more fleshed out! You found the limits of what I had time to include in the demo. Thanks for playing!
Hey! Played your game on stream, just wanted to recap some of my feedback -
Really enjoyable. I was rolling pretty hard that I could just beat the trash out of the NPCs. You'd definitely have a very streamable game if you kept things wide open like this, although I can understand where player choice could get out of control and hard to manage pretty quickly.
Some of the game seemed a bit too slow - more options to skip through dialog/transitions would be neat.
Overall very cool! Hope to see more of this in the future.
Thanks for playing! Do you have a VOD somewhere? I'd love to see it. Ya leaving things open can be a hard prospect but as long as the systems work together properly its not that unmanageable. I will work on smoothing out the experience for sure.
Love the freedom of choice. The only downside is that there is a wait for every interaction, though the upside of all of the choices could be worth it. If there's a way you can reduce the time of entering every interaction, it'd be worth doing. Great demo!
Comments
I got endings A, B, C and D. I wish the stats would give you more dialogue options and different outcomes. I couldn't even do the [convince] option with maxed charisma.
Wow wish I could give you a prize but all I can do is promise that next time the systems will be more fleshed out! You found the limits of what I had time to include in the demo. Thanks for playing!
i gave myself all str and became one punch man
As is the logical conclusion.
Hey! Played your game on stream, just wanted to recap some of my feedback -
Really enjoyable. I was rolling pretty hard that I could just beat the trash out of the NPCs. You'd definitely have a very streamable game if you kept things wide open like this, although I can understand where player choice could get out of control and hard to manage pretty quickly.
Some of the game seemed a bit too slow - more options to skip through dialog/transitions would be neat.
Overall very cool! Hope to see more of this in the future.
I can't believe I missed a DemoDay stream. Did you post a link in the thread?
Thanks for playing! Do you have a VOD somewhere? I'd love to see it. Ya leaving things open can be a hard prospect but as long as the systems work together properly its not that unmanageable. I will work on smoothing out the experience for sure.
Love the freedom of choice. The only downside is that there is a wait for every interaction, though the upside of all of the choices could be worth it. If there's a way you can reduce the time of entering every interaction, it'd be worth doing. Great demo!
Thanks! Ya the transitions take too long. I will work on smoothing it out!