Enviroment is boring. add things to look at. puzzles too easy. Except for that, does what it tries to do perfectly fine. Not my kind of game. Good luck
Simple to understand, requires a big brain to master. You could also introduce more mechanics such a mirroring/shifting instead of just rotating to give the game more length, but it all worked as it is
This would be a very nice mobile game. I do agree with the others that an undo button would really improve it, also a reset button to revert all pieces to the original state would be nice too. The difficulty is all over the place though. Some levels are incredibly easy while others are much harder, with some playtesting I'm sure you could rearrange them into a friendlier difficulty curver though. I like it.
I also spent way more time with it than I was expecting.
Hello! Thank you for the feedback. You can reset any level's pieces to their original location if you hit F4. If you can share which campaign seed you got when you ran the game I can see what kinds of levels you got and smooth them out.
This is really neat. There's not much to say that others didn't say in the thread, but I found it actually too big brane for me, although I don't think that's a bad thing in itself. I found myself rotating a little blindly as it was kinda hard to predict, not because there wasn't enough information given to me, but because I'm not galaxy brane enough for this. Good job!
Comments
Enviroment is boring. add things to look at. puzzles too easy. Except for that, does what it tries to do perfectly fine. Not my kind of game. Good luck
Simple to understand, requires a big brain to master. You could also introduce more mechanics such a mirroring/shifting instead of just rotating to give the game more length, but it all worked as it is
This would be a very nice mobile game. I do agree with the others that an undo button would really improve it, also a reset button to revert all pieces to the original state would be nice too. The difficulty is all over the place though. Some levels are incredibly easy while others are much harder, with some playtesting I'm sure you could rearrange them into a friendlier difficulty curver though. I like it.
I also spent way more time with it than I was expecting.
Hello! Thank you for the feedback. You can reset any level's pieces to their original location if you hit F4. If you can share which campaign seed you got when you ran the game I can see what kinds of levels you got and smooth them out.
fun idea, needs polish and maybe a softer intro, took a while for me to get what to do and how it works. undo/rewind would really be cool.
Could be a neat phone/puzzle game. Give it an undo/rewind button? Things can get out of hand like an ugly Rubik's cube if you're dumb
Simple fun. Lots of button mashing.
I really love that the controls are on the screen!
This is really neat. There's not much to say that others didn't say in the thread, but I found it actually too big brane for me, although I don't think that's a bad thing in itself. I found myself rotating a little blindly as it was kinda hard to predict, not because there wasn't enough information given to me, but because I'm not galaxy brane enough for this. Good job!