I didn't understand what was going on, all I knew was I had to jump on peoples' heads and follow my heart. I liked the visual style and the menus are very memorable, I'd turn down the juice just a little though.
Very good and well executed visual and audio identity. Just remember that while people can appreciate intentionally messy and ""bad"" graphics and sound, they probably won't tolerate gameplay like that unless it's highly memeable and streamable. Anyway, keep up the good work!
I dont know if you want feedback or if this is some sort of meme game but here you go:
I would make the text in the menu not woobly, i get that its the point but just that aspect would make it easier to get started
i really had no idea what was going on, i got that i could jump on the people, but people were dying on their own and unclear of level borders (or if it just loops?)
i would make the movement just a little bit more reponsive, would compensate for the weird hitbox that would kill me sometimes
It took me 10 minutes to read the help section. Couldn't get past the level with all saws on the floor. The aesthetics are really good. I played for an hour and I still have no idea how to play.
I have no idea what on earth anything is in this game and the controls are stiffer than hell. I don't know why some of this is 2D and some of this is 3D, I don't know how I beat the levels, and I don't know what's going on. It honestly feels like you're intended to not be in your normal state of mind to play this. Which is fine. Good job on... whatever the hell that was.
I have no idea what this game is trying to be or do, nor do I have any suggestions or advice. All I can say is that it is amazing and belongs in the MoMA.
I have no idea what is going on with this game but I like the style. I don't know why sometimes I'd die from touching the enemies and sometimes I'd kill them, sometimes they all just explode out of nowhere, it's a little bit confusing.
Comments
I didn't understand what was going on, all I knew was I had to jump on peoples' heads and follow my heart. I liked the visual style and the menus are very memorable, I'd turn down the juice just a little though.
Very good and well executed visual and audio identity. Just remember that while people can appreciate intentionally messy and ""bad"" graphics and sound, they probably won't tolerate gameplay like that unless it's highly memeable and streamable. Anyway, keep up the good work!
my fever dreams are going to end up like this
it made me smile lol
I dont know if you want feedback or if this is some sort of meme game but here you go:
I don't even
A savant made this. I walked around until I got nauseous and quit.
It took me 10 minutes to read the help section. Couldn't get past the level with all saws on the floor. The aesthetics are really good. I played for an hour and I still have no idea how to play.
I have no idea what on earth anything is in this game and the controls are stiffer than hell. I don't know why some of this is 2D and some of this is 3D, I don't know how I beat the levels, and I don't know what's going on. It honestly feels like you're intended to not be in your normal state of mind to play this. Which is fine. Good job on... whatever the hell that was.
I have no idea what this game is trying to be or do, nor do I have any suggestions or advice. All I can say is that it is amazing and belongs in the MoMA.
I have no idea what is going on with this game but I like the style. I don't know why sometimes I'd die from touching the enemies and sometimes I'd kill them, sometimes they all just explode out of nowhere, it's a little bit confusing.