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Initializing gui.
Compiling shader : shader/rect_c.vert
Compiling shader : shader/rect_c.frag
No tesselation shader
No geometry shader
Linking program
Compiling shader : shader/text.vert
Compiling shader : shader/text.frag
Compiling shader : shader/texture.vert
Compiling shader : shader/texture.frag
Compiling shader : shader/line.vert
Compiling shader : shader/line.frag
Loading font.
Loading texture.
Game just closes after opening. :(
It opens and closes without ever showing anything but a white screen.
There is a logging window beside the main window, does the log say anything?
This is how far it gets, then it just closes both windows.
Comments
Initializing gui.
Compiling shader : shader/rect_c.vert
Compiling shader : shader/rect_c.frag
No tesselation shader
No geometry shader
Linking program
Compiling shader : shader/text.vert
Compiling shader : shader/text.frag
No tesselation shader
No geometry shader
Linking program
Compiling shader : shader/texture.vert
Compiling shader : shader/texture.frag
No tesselation shader
No geometry shader
Linking program
Compiling shader : shader/line.vert
Compiling shader : shader/line.frag
No tesselation shader
No geometry shader
Linking program
Loading font.
Loading texture.
And then it crashes.Game just closes after opening. :(
It opens and closes without ever showing anything but a white screen.
There is a logging window beside the main window, does the log say anything?
This is how far it gets, then it just closes both windows.
Initializing gui.
Compiling shader : shader/rect_c.vert
Compiling shader : shader/rect_c.frag
No tesselation shader
No geometry shader
Linking program
Compiling shader : shader/text.vert
Compiling shader : shader/text.frag
No tesselation shader
No geometry shader
Linking program
Compiling shader : shader/texture.vert
Compiling shader : shader/texture.frag
No tesselation shader
No geometry shader
Linking program
Compiling shader : shader/line.vert
Compiling shader : shader/line.frag
No tesselation shader
No geometry shader
Linking program