Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Gripe DemoView game page

Submitted by MimicDev — 1 day, 5 hours before the deadline
Add to collection

Play game

Gripe Demo's itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Ran into a glitch where when I ran out of guys the screen just stayed as is and didnt take me back to the menu or anything. Had to tab out to kill the program.

Its simple, but I like the animations on the player character!

Good luck with game!

Developer

Glad you like it. Thanks for the feedback.

Submitted(+1)

pretty straightfoward, only few complaints is that the sound effects vary too much in loudness and rope swingin doesnt feel particularly good


alsp every time i died to this one thing (not the others) on my last life the game just  softlocked and when i die to it on my first it just games over instantly

Developer

Thanks for the feedback.

Submitted(+1)

I liked it. Only played game mode A and haven't touched the procedurally generated one yet.

I could definitely see the bonuses for sequential cards and card sets making for some pretty interesting score attack. Puzzling out what symbols did was fun too and the overall core of moving, dodging and collecting works well.

The sound for pausing/unpausing is a little loud.

I felt like it was a little jarring when the player touches a swinging rope and is snapped to the end of the rope.

I think I ran into one bug where after dying to the leftmost spikes, the game wouldn't transition to the game over screen. Unfortunately, I was not recording and have been unable to reproduce it.

Good demo. Keep it up!

Developer

Thanks for the feedback. Game B has a randomized stage progression, and the cards - while mostly in the same position - have their values randomized making for a unique game every game.