Seems to work well, no bugs encountered. Maybe a larger screen, and some larger moving objects would be nice, but I never got too deep into bullet hell games, so take my opinion with a pinch of salt.
I think the hitbox should be more in the center, I'm unsure where it is right now. And maybe a bit smaller? Other than that, maybe the laser shot needs some balancing, it really rips through everything very fast it feels.
I liked the look of the second stage a lot, the tall grass and the parallax made it look especially nice.
Boss-wise I liked the stage 1 boss the best, that final pattern was really cool! Bomb has a cool feel to it too, the shield plus dropping glaciers combo feels very powerful.
Comments
Seems to work well, no bugs encountered. Maybe a larger screen, and some larger moving objects would be nice, but I never got too deep into bullet hell games, so take my opinion with a pinch of salt.
I think the hitbox should be more in the center, I'm unsure where it is right now. And maybe a bit smaller? Other than that, maybe the laser shot needs some balancing, it really rips through everything very fast it feels.
I liked the look of the second stage a lot, the tall grass and the parallax made it look especially nice.
Boss-wise I liked the stage 1 boss the best, that final pattern was really cool! Bomb has a cool feel to it too, the shield plus dropping glaciers combo feels very powerful.
Some bullets blend in too much in the background, and the bosses die too quickly. Also the player hitbox is not very intuitive.
I'm aware of some these issues, but we'll see how to sort them out. Thanks for checking it!