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A jam submission

EDEN_WebGLView game page

2D building strategy action demo made in Unity for WebGL
Submitted by brobot — 1 day, 13 hours before the deadline
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EDEN_WebGL's itch.io page

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Comments

Submitted

Killed the Goblin King, built the Games Pit https://www.twitch.tv/videos/2082690537

I like the sound design a lot, thought some sounds are a bit too loud in comparison e.g. wood chopping.

When selecting multiple units, it should ideally capture all that overlap with the drawn rectangle, even if not fully inside the rectangle. At least this is my intuition after playing many RTS.

Manning buildings was a bit fiddly, it’s hard to find the spot to click for manning, and it’s not always easy to see if a given building is manned or not.

We shall genocide the bees.

Is there any plans for a regen building (like a fire camp or something)?, would be nice to have my homies healed up. (Maybe I missed a building idk)

Submitted

How do I train warriors?  They can't "enter" the barracks the way they can mines and farms, standing them near the building doesn't seem to change them in any way, clicking on it the only button is to destroy it...

DeveloperSubmitted(+1)

Thanks for playing.  There is a barracks button on the left under the build button that lets you train once you've built your first barracks.  I guess it's not obvious, maybe there are too many differing mechanisms or I need to make the button flash when you build your first barracks.

Submitted

Oh yeah now I see it.  So much easier to kill the boss with these!