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brobot

50
Posts
6
Followers
A member registered Mar 08, 2018 · View creator page →

Creator of

Recent community posts

Thanks for playing.  There is a barracks button on the left under the build button that lets you train once you've built your first barracks.  I guess it's not obvious, maybe there are too many differing mechanisms or I need to make the button flash when you build your first barracks.

Thanks for playing.  I do want to make it look better and the UI more different.  I want to use my own art but I'm pretty unskilled with art and I need to produce a large number of icons in a short time. 

Neat starting mechanics.  I'd like to be able to select an item with the number key and then left click to fire it instead of keep pressing a number key to fire.  

Thanks for playing and leaving feedback.  Luck be a Landlord was my inspiration to make this game. 

interesting game and music.  Fun.

fun game.  responsive and high difficulty for someone who doesn't normally play this type of game.

fun game.  charming.

Cool game and fun.  Satisfying.

Nice art style.

Fun game, addictive.  

Thanks for playing and leaving feedback. 

Thanks for playing and leaving feedback.  There is still balancing to do and add more symbols.

Fun, funny and addictive.  Good game.  Only constructive criticism would be nicer graphics and sound effects and particles.

Great fun game.  Really like the cute music too and the sound effects and visuals are very comfy.

Thanks for playing and the feedback.  Glad you enjoyed it.

Thanks for playing and the feedback.  I have wanted to add negative stuff.

Thanks for playing and leaving feedback.  It's pretty random what you get.

Thanks for playing and thanks for the bug reports, I have noticed and fixed most the demo bugs already.  Thanks for the suggestions, I do want to add more RTS features like select all and chaining commands.

Great game, fluid with fun music that suits the tempo.  I like the art and sound fx, its super cute and has a unique style not often seen.

Neat game, was fun just to run around and wack the monsters.  A solid base for a game.

Thanks for playing.  I'd be interested in knowing what was broke.  I've fixed bugs since this demo and I rushed to get it ready.  I've added trolls as dangerous fauna and added flowers and new trees and better floor tiles and a minimap.  Would like to add base building AI to the enemies and more of everything.

Thanks for playing.  The left clicking is causing everyone issues, good to know though.  The UI not responding is some of the inner elements don't have mouse handlers on them yet and they block the clicks.  

Thanks for playing and the suggestion.

Thanks for playing.

Nice game and quite challenging.  I wanted to be able to rotate the camera and zoom in and out.

Fun and simple. 

Thanks for playing.  The camera was rubber banding back because you had enabled the follow button when a unit is selected.  Perhaps it should auto stop following when you move the camera.  Gold does nothing yet.

Thanks for playing.  The goblins can choose their own targets and will keep you on your toes.

Thanks for playing.  Not sure how else to do it without left select and right action, I had left select and right cancel on previous demo but it was too restrictive.  Eventually I think there will be a context menu when there are multiple options for an action like move or attack.

If you find it too hard, gather resources straight away as there is enough on the map to build 1 of everything.  Build an archer tower to protect you in the first waves of goblins and give you a safe zone in the corner.

Thanks for playing.  Thanks for bug reports. 

Thanks for playing.  I plan to add more units.

fun

Nice graphics and sounds, simple and fun.

Satisfying to watch the action.  Entertaining and the sound effects are great.

Fun and challenging and responsive.  I like the look.

Neat, feels polished and fun.  The effects are pretty satisfying and I like the exploration through destructible environment.

I like the combat it's fun, pretty easy to figure things out.