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A jam submission

Chestnut HuntView game page

You're on a hunt for chestnuts!
Submitted by Alenar Soft (@alenarsoft) — 1 hour, 4 minutes before the deadline
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Chestnut Hunt's itch.io page

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Comments

Submitted(+1)

Really nice. Couple of things I noticed:
- The character's talking flute noises blended into the music to the point I couldn't tell them apart.

- Having a checkpoint right before the lethal section would be a nice inclusion

- Mapping pick-up and fire to two mouse keys caused me to confuse the two, losing a couple chestnuts(I do not like losing chestnuts)

Developer

Thanks for playing the game!

Regarding the points you listed:

- I'm not sure whether that's a good or bad thing? I have no issues on my end.

- The "lethal section" begins once night falls, wherever you are, and is part of the gameplay loop as a whole, so I'm afraid we won't be adding any checkpoints.

- The pick-up key also serves to interact and trigger voicelines anytime, so it's necessary that it is a separate key from throwing chestnuts. By the way, you can pick the chestnuts back up.

Submitted(+1)

So comfy! The art and music combine very well, the art is very cute and charming and the music change when getting dark or going into the secret grove was a nice touch. I met a dire end with a great haul I could not help but see what happened when I touched the ghost. It was surprisingly spooky when dark, which I did not expect from such a comfy start. Well done!

Developer

Thank you for playing the game!

Submitted(+1)

wow

really great level design and such a charming concept and artstyle 

I liked the little quips you get from the character when you press the interaction and appreciate how they are unique per section of the game

very cool! sadly I am easily distracted and have bad navigation so I couldn't make it away with my haul, but I found some cool stuff! 


Developer

Thanks for playing! I hope you feel like walking around in the forest a few more times, and come back with your haul!