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A jam submission

Shifting ShadowsView game page

Escape a shifting labyrinth before being consumed by the darkness.
Submitted by Claptrap725 — 1 hour, 30 minutes before the deadline
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Shifting Shadows's itch.io page

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Comments

I think the concept can go somewhere cool and be fleshed out. I also like the procedural generation aspect of the game. It would be great to see a "Layers of Fear" type horror game that also had procedural generated parts of the levels. I was a bit confused by the compass though, maybe I'm misunderstanding it but i first tried to follow it and it led me into a wall so i just ignored it. I can see the game being developed into something really unique and interesting if given more time.

Developer

The arrow always points to the exit but does not show you a path to get there

(+1)

So it looks like you guys where aiming for procedural generation which seemed to work pretty well and that is very cool wandering through shifting halls with the fear of the dark is very neat. Thinks to look towards for improvement, a lot of your props where drastically different in scale sometimes things where massive and others very small. if this was intentional disregard this but if not nailing down scale and export settings are key. The only other thing is it felt like I had very little time with light available when using it, and due to how dark it is without it it makes the game very hard to traverse when looking for another candle without falling into a hole. otherwise I enjoyed the concept and overall gameplay

Developer

The art scaling definitely needed work, yes.