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Great Barrier Riff's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound quality | #29 | 2.594 | 2.692 |
Impression | #33 | 2.372 | 2.462 |
Composition | #35 | 2.224 | 2.308 |
Creativity | #36 | 2.594 | 2.692 |
Overall | #36 | 2.268 | 2.354 |
Credibility | #38 | 1.557 | 1.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Streaming link
https://soundcloud.com/myabandonwave/great-barrier-riff
Track description | Creative process
I used the Pico-8 tracker.
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Comments
Cool to hear something from Pico-8, I've been meaning to learn that myself! It's a nice tune, but agree with some other folks that it could use a little more rhythmic intensity for a player to latch on to during a boss battle - a more steady percussion line and stronger bass might help here, but I know you have limited voices with a tracker so that might have been tough depending on your arrangement. Still fun to listen to!
Nice chiptune track, but it lacks the groove and the kick to let the players stay on the beat! With more rhythmic parts and the right drums it would have been much closer to the original ost, but it was a cool track, even if it lacks the battle aspect of the original.
I really like the choice of chiptune. It fits the feel of the game really well. The lead instrument starting at 0:34 is really loud and a bit harsh on the ears. I would've also liked a more prominent and expressed kick-drum indicating the first beat.