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A jam submission

Axl's RosesView project page

Song - Alternate theme for Axl Low, lots of metal riffing!
Submitted by cjee246 — 5 days, 18 hours before the deadline
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Axl's Roses's itch.io page

Results

CriteriaRankScore*Raw Score
Credibility#14.4294.429
Sound quality#14.1434.143
Composition#13.8573.857
Overall#14.0294.029
Impression#14.0004.000
Creativity#33.7143.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Strealing link
https://soundcloud.com/cjee246/alt-track-guilty-gear-axls-roses

Track description | Creative process
Here are my raw notes, obviously didn't follow all of them:

## Original
[reference](https://www.youtube.com/watch?v=MpiVAQcptKg&ab_channel=CloudDrop)
- high note riffs
- Major ish key
- driven beat
- strong beat transitions (1-2-3-4)
- Funky
- wah
- guitar harmonies
- "whoa"
- semi-complex key changes
- lots of 4-bar chord changes (usually in key)
- guitar solo?
- strings and organ?
- i doubt that axl low is not a reference to axl rose...

## New
- instruments
- piano
- strings
- he's an adventurous type
- kind of get a zelda/mgalaxy feel going with strings
- piano to keep it gentle and kind
- but gotta be rockin' too,
- he's a timetraveler???
- get some skip sounds in there for transitions?
- but try to be subtle with these if at all, game music is pretty organic

- structure
- intro
- filtered guitar doing riff
- riff
- fast beat
- strings - arps/runs
- verse
- half-time
- first half of verse kind of sparse
- second half full
- strings
- pre-chorus
- quarter-time?
- break down from verse
- clean guitars
- chug-build up to chorus
- piano + strings
- chorus
- lead guitar melody
- fast beat but sustained chords
- go back to half-time, chord build-up to riff
- strings - slow then fast notes
- riff
- same as first
- loop-fade verse

- feel
- minor mixolydian?
- "fun tempo"
- get it rock-funky

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Comments

Submitted(+1)

Impeccable sound quality for the most part, though I felt the high tones got a little bit crowded around 1:30. On my first listen, I felt the transition at 0:15 was a little abrupt, on subsequent listens it makes more sense, but perhaps a drum fill could've helped lead the listener to the next section? 0:48 felt a little abrupt as well. That said, you really nail the feel of GG's soundtrack and have an awesome song overall. Great job!

Developer

Thank you for the thoughts! I also think it’s crowded at the 1:30, but was time limited. A lot of things would have wanted to address with more time (basically all of which you said!)

Submitted(+1)

Oh, that's a cool one, nice chonky riffs and overall vibe.

However, I find it a rather strange decision that lead guitar is quieter than rhythm, I'd expect it to be the main focus when solo comes up.

Also arrangement seem a bit too busy at times, especially 1:20~1:40 and in the beginning. It's not that there's something wrong with that, but it just means you need to commit to a lot of mix/master work to get enough clarity - which is especially difficult because just submitting stuff to soundcloud can sometime mess with your levels :D

Other than that, solid track :)

Developer

thank you for the feedback! I also agree I think it’s way too busy but I was on a time limit. Partly why the lead didn’t get its due spotlight, trying to balance the following section. Should have just removed parts instead.

Submitted(+1)

Can definitely hear what you mean about needing the right samples 😅this rocks! Feels like a super natural inclusion in the existing soundtrack. I especially love the contrast with the acoustic guitar at 1min