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CryoBreak's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #134 | 2.193 | 2.500 |
Visuals | #144 | 2.193 | 2.500 |
Theme | #159 | 1.666 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
You definitely got the platformer mechanics down, and the game was action packed. A little light on the theme, though. *EDIT* I played it again and changed the seasons. You have some really good ideas here. Good Job!
Thank you for your feedback!
I wish i could have more time to flesh out the time freezing mechanic but ya should know, Jam Crunch lol.
Not a badly done platformer. It is upsetting that the character clings to blocks on seemingly flat ground.
Good luck in development =)
Thank you for your feedback!
Yeah, those collision issues were time consuming to fix and I really thought I fixed them all.
Definitely going to fix them in a future update.
Nice action platformer! Well done!
It's a Metal Slug type game with only one level, but it does something quite original with that one level: have 4 slightly different versions of it!
The 4 different versions are the same versions of the level but set in different seasons. I live in a tropical country so the concept eluded me for some time: Winter goes from November to January, Spring from February to May, Summer June to August, and Fall is September to November??
Essentially, to access the different seasons you press Spacebar three times, wait a second, then do it again until you get the season you want.
The actual differences are few and don't seem to affect enemies in my 20 minute playthrough. However, the graphics and music change is very interesting and is worth checking out for the atmosphere changes alone!
The concept overall is rather original, however only changing the months affect anything (was really frustrated that freezing myself for three years apparently just makes the boss wait patiently lmao). That and a lot of things are very "jam crunch so couldn't polish lol".
I'll give credit to the basics the game gets right though: the title screen, generous checkpoints, the simple action of running, gunning and jumping around, double jumping (and with that basic coyote time) make for an actually enjoyable game rather than feeling unfairly hard. If anything, the odds are super biased to let the player win, which I'll always welcome. Being able to choose your own difficulty through direct actions is awesome.
Oh, and did I mention you can just extract and play the game!?
So overall the game itself is a 3/5, but I like the winter, spring and ending themes so I'll bump it to a 4/5... when the rating even opens.