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A jam submission

SynthnestesiaView game page

A game that will challenge your brain and your senses to the max!
Submitted by victorstk — 2 hours, 46 minutes before the deadline
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Synthnestesia's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#922.8943.300
Theme#1102.6313.000
Visuals#1152.7193.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice game made! I don't understand rhythm games, so the review is superficial. The only thing I would suggest is to make a gap in the flow of blocks at the moment of switching colors.

Good luck in development =)

Submitted(+1)

20'400. Wow. Okay. It seems really unfair for you to just take the top place in the Fun leaderboard like that. Damn.

Maybe focus some more attention on the current color (though now I realize that the floor was the same color). Too often did I think the "next color" was the current one.

One thing I would suggest is to add ambience and crowd cheering, I think it could add even more to the atmosphere. It sure did with Crystal Ninja - I downloaded some crowd cheering from freesound and it instantly made it so much more exciting and fun.

The only thing this game lacks apart from that is more visual effects, maybe some screenshake, more particles, and of course more levels and music. Really, this could become a hit rhythm game if you polish it up. Such a cool concept. Congratulations.

Submitted(+1)

the idea is pretty neat, I think would help a lot to make more obvious the change of the color because sometimes just keep pushing the wroing button without realizing that the color have changed, also I had problems with a cheap keyboard that doesnt register 4 keys at the same time, I tryied my gaming keyboard and no problems at all, good job! 

Submitted(+1)

Haha love the buttons throwing up those golden stars at the end. I liked the details like how the colour of the dance floor changed with the colour of the active colour. I think having the current colour less close to the buttons could help as the current colour bar looks so similar to the falling bar it was a little confusing at times. I think even just having the asdf change colours to the current active colour could be worked out too. I also really liked seeing the people dancing in the foreground. This is a bit subjective but exploring adding rhythm to the button presses might be interesting too. Definitely an accurate description of the game though. Felt like I was going through a perception test.