Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Neon of the dark RealmView game page

Capture bioluminicesnt creatures
Submitted by Unruly Mind Entertainment (@unrulymindent) — 3 minutes, 54 seconds before the deadline
Add to collection

Play game

Neon of the dark Realm's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#234.0704.070
Fun#363.6483.648
Visuals#543.7323.732

Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 47 to 28 of 47 · Next page · Last page
(+1)

The atmosphere is awesome and its a really interesting concept, I took a time to get used to the controls  but when I got the tirck its really fun. I would loooooved to hear a sutile ambient music in the background but its a good game.

Developer(+1)

Thank you very much for playing our game, it could help us a lot if you have more feedback for us! and about the music there is actually a really sutile ambient music, maybe is too sutile haha . 

(+1)

I got scared by the angler fish, he also dissapeared without any reason 

Developer

they are magical species that use their special abilities to scape :) try to approach slowly and click them so you can lure them 

Submitted(+1)

I really liked the atmosphere in this game, deep sea creatures are always fascinating and it was cool to be able to explore the ocean. Obviously there's polish that needs to be done all over the place, with clear player feedback being probably the most obvious, but after I got used to the quirks it didn't really matter too much.

The only thing that really threw me for a loop was that I think some of the text for the hints is off. A few of them had incorrect depths and it made me think I'd have to drive all the way back to near the surface to find them (the one I remember most clearly said "800" when it meant "8000", but there were others). However, I kept going down because I was curious and ended up finding all the animals.

Beyond that, the mini-games were mildly hard but fair and it was fun to "battle" the creatures in that unique way, rather than just trying to catch them (which initially was what I was trying to do, instead of clicking the "Lure" button).

Overall great job, it would be interesting to see a more polished version of this game!

Developer(+1)

thanks a lot for the feedback, we love that you wanted to explore more, you are totally right some of the text  in the tips doesnt match the actual place were you can find the creatures, we were in a hurry trying to finish all the systems and we wanted to have more content and more polish, but well is the spirit of a game jam we had so much fun doing it and we will be working on it post jam, thanks for the detailed review and the kind words! 

Submitted (1 edit) (+1)

Very nice game! I found it fun to play.
I really like the attention to detail that seems to have gone into it, such as the submarine's horizontal and vertical rotor moving individually. And especially the sound effects, they fit well!
Not sure if this game even needs background music. Perhaps a bit more ambience in the background.
It'd be nice if the background color between areas would change gradually, though.
I also think this entry could use a bit more neon, even though it's clearly present in the submarine itself. Because of that, the theme use feels a bit limited.
Nonetheless I did really enjoy this entry!

Developer

Thank you very much for your kind words, the idea of the neon it was more in the creatures than in the sub itself, we were short of time to add more neon creatures to the game, but I understand what you say, thanks a lot for the feedback and the kind words!

Submitted(+1)

Tricky to learn, but I eventually figured out how to catch creatures on my own. Interesting concept, though there is room for polish in the gameplay aspect (e.g. allow using the same symbol in quick succession) and general communication (the fish-catching animation after going back to the overworld was quite inconsistent, so I wasn't even sure if I caught the fish or not).

I liked the general atmosphere and a variety of environment, even this not directly relevant to the gameplay - it really added life to the game. One potentially nice addition - have the background change between zones gradually (e.g. using merge_color) rather than abruptly. Overall, I managed to find 3 clues and all four fish and completed the game. Nicely done. ^^

Developer

Thanks a lot for the feedback yeah we are going to do the changin the colour gradually thing is easy to implement and it Will make it a lot cooler, its very Nice to know that you were able to finish the game you are the second person so far, we planned for +20 creatures but for time constrains were difficult to achieved but we will be working on this Game post jam and add a lot of new stuff fixes and upgrades, about the color pattern minigame, we blocked the same pattern quick use, to quick 'fix" a bug in the last minute but it definitely needs more work also a better visual indication when the same pattern repeats, this kind of detailed feedback is really amazing for us is very specific and helpfull, thanks a lot for playing our Game! 

(+1)

Awesome!!!!

Developer

we glad you like it!! 

Submitted(+1)

Very cool game! I really enjoyed exploring the ocean and diving deeper to find all the different species. It was exciting to see new things the deeper you get. Interesting concept, great job!

Developer

thanks a lot for the kind words! :D

Submitted(+1)

I know there are tips in the game but you need to find them so I think you should have a sonar. This gives players the ability to see where to go rather than exploring endlessly in a huge map. The concept is really cool with the neon theme. Good job with the game!

Developer

thanks for the feedback, and a sonar is definitely in the works, is one of the things that makes a submarine cool, we have some cool ideas to work with the sonar, thanks a lot for the suggestion and for playing our game!

(+1)

Interesting theme makes good use of neon by taking it towards sea creatures, it is not carried by the conventional as it is neon

Developer

thanks a lot we are fans of the deep ocean creatures so we though could be a natural fit the theme, thanks a lot for your kind words! 

(+1)

Its very funny, I lovely the theme!

Developer

Thanks Adicafri! 

Submitted(+1)

Nice game! At first it triggered my thalassophobia (fear of deep water) haha but soon I felt the game very relaxing and meditative. Technically speaking you did wonders, in terms of particles, animations and surfaces. Also, it was one the most creative takes on the neon theme from the jam. Congrats!

Developer

Your kind words means a lot to us, we really appreciate it :) we expend most of the time building the atmosphere, and we are glad to hear that we were able to connect in that part with the players, it really means a lot to us! 

(+1)

excelente juego, espero pronto la actualización para ir de explorador... la dinámica es adictiva y te hace ir por más especies! 

Developer

Gracias ADN un placer que hayas jugado y terminado nuestro juego! 

Submitted(+1)

Very unique game! I didn't realize at first you had to click on the button in the menu bar to capture creatures at first.

Developer

yeah we need to work to comunicate better the game mechanics, thanks a lot for playing our game!

(+1)
  1. First of all, it looks-works great for a game that was built in that short period of time.
  2. I liked the THEME because it is right for aging people like me to exercise their short term memory.
  3. At first I was not sure what this was about, but that was part of the fun.
  4. I think it would had been great to enable arrow keys to work as well as the letters.
  5. Using  more real photos could be helfptul, because a part from being a  memory enhancement game it could be also a learning tool, I mean, one a creature has been catched we might be able to get some real additional information about it.
  6. I saw the whale bones, but rather I would like to see a baby whale or a happey whales family.
  7. There are areas in which the submarine could move all way to the left or to the right, that could be limited.
  8. Thanks.
Developer(+1)

Thanks a lot for all the good feedback, we will consider about enabling arrow keys, happy whales is something in our list definitely, about the real information on the creatures it was planned but canned at the end because of the time constrains, about the areas we would make the world feel very big thats why we wanted to be able to explore any part of the ocean and find species everywhere, but we failed to complete the full list of creatures planned, but we will add those and a lot of more things to do after the jam, thanks a lot for the feedback!

(+1)

I loved the animation! it was really fun

Developer

Thank you very much Rubi!! We're glad you liked the game!

(+1)

Felicidades!! Excelente trabajo

Developer

Thanks a lot Casandra, we are glad that you tried and liked our game! 

Submitted(+1)

The sound design and atmosphere of this game were both great! It felt relaxing and I really enjoyed the vibe. The movement did feel a bit too slow for me though, and it felt like a lot of aimlessly drifting around in empty water. It’s a cool concept and with some tweaks I feel like it would be something I’d genuinely enjoy playing. Very well made game, great work!

Developer

Thanks a lot for the feedback we definitely need to help the player go deeper and to know where to go we will keep working on the atmosphere and the things you can do in the water, thanks a lot! 

(+1)

really original, but in moments i feel lost, dont know where to go to find another species

Developer

the idea is to just keep going down, but you are right we need to create a way to make the player want to go down, following something, thanks a lot for the feedback

(+1)

I really enjoyed the fact that the light patterns also create music, and I loved the atmosphere/color scheme overall... I tend to like exploration-style games so I may be a bit biased.

However, I'm a bit of a slow-reader so I'd really like to be able to have a bit more time before the instructions disappear, hahah.

P.S.: Benji seemed to like the music as well.

Developer (1 edit)

Thanks a lot to you and benji for the review, we are working on a lot of stuff, and we definitely need to tweak a lot of stuff, specially the explaining of the controls and mechanics!, thanks a lot for the review! 

Viewing comments 47 to 28 of 47 · Next page · Last page