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CO2025's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #6 | 2.667 | 2.667 |
Playability | #7 | 1.667 | 1.667 |
Messaging | #9 | 1.833 | 1.833 |
Feasibility | #9 | 1.833 | 1.833 |
Overall | #9 | 2.000 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Loved the art and it was very atmospheric, conveying a sense of urgence, but have found it rather difficult to play!
- Very unique take on the idea! Unfortunately less accessible due to high performance requirements as well as more complex FPS gameplay
- Metroid meets Portal and captures carbon? There were a number of challenges playing this game - objectives were unclear and controls difficult to manage. It was incredibly ambitious for such a short space of time but we didn't feel it would be appropriate for the COP setting as it would be inaccessible to less experienced participants and younger children. Liked the idea and concept but perhaps too ambitious and not very playable.
- This is a phenomenal achievement for a Game Jam entry and kudos to the team for delivering. If this was for a gaming audience this would score higher but for considering the event. players, audience and the messaging I don't think this hits the mark. I'd love to see how the ideas could be developed more fully but to make this playable by a broad audience in 4 weeks is a big big ask and would need a team. The intro, 3D work and overall concept have merit and with a bigger team and a longer development period there is something here but even if we just consider the 907MB download that's a challenge and risk for engaging people outside of any event and for regular game players the gameplay is not complex but for a wider audience this is likely to require more hand holding and explanation. Would love to see this developed further though!
- Really interesting approach, compelling setting. The messaging didn't quite fit the brief and the controls were very difficult - less sensitivity would have helped. The portal system is very cool but it could have used more explanation as part of the onboarding process. A hugely ambitious entry with so much potential!
- This game looks very striking and polished, but the controlls makes it hard to enjoy how incredible it looks. I'm not sure what to do in the game and orienting myself in the hallways is a struggle. Good work for the short time though!
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Comments
This game is so pretty!
Thank you. Cannot wait to see where it goes from here. I couldn't be more proud of the art team.