Thanks for the feedback! Could you provide more details about how you got stuck in the tutorial and whereabouts you got stuck in the wall? Thanks!
Ross Gauld
Creator of
Recent community posts
thank you so much for the detailed and constructive feedback! I entirely agree, I was proud of the music I didn’t listen to it on a loop but it got to the point where I was running out of energy. I’m glad you were able to have a shot of the multiplayer, and as a single player experience it still works pretty well! I should have included controls, so my bad there. I also agree with just about everything you’ve said here, and it’s definitely things I can improve without too much effort. Thank you so much for taking the time to play and rate, it means a great deal!
Thanks so much for playing! I’m so glad you liked it! I was also super pleased I managed to use gml, post the .yyz with my source code, and I would have loved to use the palette swapper but I’m is broke atm haha, the games difficulty is intense, and hardcore is near impossible, but I’m super happy with how it turned out. Tomorrow I’m going on a gaming spree and I’ll be sure to test yours and give it a go!
Thank you so much! I’m so glad you liked it! The original design was much more jet pack joyride like, but I found the flappy bird style to work much better for the style of the game. The phrase top notch slithery pals is absolutely being added to my vocabulary haha. I’m super proud of this project, I just got a diploma in games design and this is my first project after a long break and it went so much better than I ever could have hoped for. Thank you so much for taking the time to play and review!