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A jam submission

Carbon RaptureView game page

Submitted by snarmph (@snarmph) — 12 minutes, 49 seconds before the deadline
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Carbon Rapture's itch.io page

Results

CriteriaRankScore*Raw Score
Feasibility#14.6674.667
Messaging#24.1674.167
Playability#24.0004.000
Originality#23.3333.333
Overall#24.0424.042

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The real strength of this game is the link to the brief and portrayal of the mechanics of CCS. The games are also very much pick up and play, well built, fun and intuitive. This makes it a highly suitable game for COP 26. The mini games are a bit simplistic and could do with more elements to make the game feel immersive and it is probably this which reduces the originality.
  • Simple, distinctive, playable and with coherent messaging. Would be interesting to see what this could evolve into. None of the games are particularly novel or original in themselves but this means they are easily understandable to an event audience. Messaging is embedded in the minigames but would need to consider the wider message, probably needs some tweaking. Great to see a web build as the submission and I liked the minimalist approach to the art, would like to see some of this reworked with input from others.
  • Lovely art style and visually pleasing games. As a prototype for something more polished, it works really well. Like that the various stages in the factory gets represented by a mini game each. Smart and educational.
  • Great selection of minigames! Lots of cool ideas well implemented. Some external progression/"narrative" showing your actions having affects on the enviroment could help tie it in better with the SSE messaging. Really well put together, well done!
  • A really nice game with solid minigames that have been well executed. Tonally this feels appropriate and meets the messaging criteria well. The art shows promise and is indicative of an appealing final game. UX could be enhanced by using a more consistent approach to controls. The gameplay mechanics were really solid and fun.
  • Very well executed gameplay mechanics that play very well!

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Comments

Submitted(+1)

The minigames for each step was a really cool idea, and I really like the art style!