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Common Lisp gamedev tutorial

A topic by Andrew created Oct 19, 2023 Views: 217 Replies: 2
Viewing posts 1 to 2
Submitted (2 edits) (+5)

Hi! I just wanted to share a tutorial I just published that goes into detail of developing a videogame using Common Lisp, liballegro and ECS framework of my own, cl-fast-ecs. Here it is: https://awkravchuk.itch.io/cl-fast-ecs/devlog/622054/gamedev-in-lisp-part-1-ecs-and-metalinguistic-abstraction.

Let me know if you have any questions or suggestions 😊

Submitted(+2)

Very cool. I am also using the jam to test drive my Scheme ECS framework (github.com/sam-d/klecs). So far I find ECS a great way to structure game development. I will try to better understand the cl-fast-ecs library and how it compares to my implementation

Submitted

Thanks! I’ll also study your library, it looks great 😊