I got lost in this one, wasn't really sure what to do beyond looking at a locked door and wondering why it was still locked after I used the key on it.
I liked the humour in some of the silly interactions I was trying in it, however.
Criteria | Rank | Score* | Raw Score |
Community Choice | #57 | 1.585 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Elevator pitch
Do you hate fun and love misery? You will enjoy the awesome world of text-based adventure games.
Describe how your game adheres to the theme
This is a spiritual successor to Gone Home that, if we'd gotten an earlier start, would have had some Doom/Eryx influences shine through as well.
Hopefully the 'depressed kid comes home' theme is nice and strong.
I got lost in this one, wasn't really sure what to do beyond looking at a locked door and wondering why it was still locked after I used the key on it.
I liked the humour in some of the silly interactions I was trying in it, however.
I love fun and don't care much for misery, unless it's someone else's. This game is super short. I can't even say I had a bad time, it's only two screens long. I played it twice to make sure. Why is the download so big?
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