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A jam submission

I Followed a Cat and Got Summoned to the Demon King's CastleView game page

When you were Isekai'd into a new world you weren't expecting a barrage of attacks from the Demon King and his minions.
Submitted by huaa, Angel Rubio (@Value_ar) — 7 hours, 41 minutes before the deadline
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I Followed a Cat and Got Summoned to the Demon King's Castle's itch.io page

Team members name & contribution
Angel Rubio - Programmer, Writer, Audio, Game Design

Alice Hua - Artist, Programmer, UI / UX, Game Design

Email address
Angel Rubio - rubioar@uci.edu

Alice Hua - huaac1@uci.edu

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Comments

Submitted

OMG i love this premise, it’s so silly and fun! The truck-kun fake-out was amazing

kept dying until I figured out to just stay at the top level, there were some hitbox issues with the sides of the top platform, it was pretty easy to get stuck there or sometimes do a double jump there but once I started giving more clearance I made it up fine.

Submitted

I finally beat it, I am so happy, I can't wait to explore and see the oneesan's this world has to offer!!

Developer(+1)

Haha! Thank you! You're game is so fun too! I would definitely play a full version of MECHanical!!

Submitted

I love Momonga. I wish one of the rating categories was "Cat."

Developer(+1)

Haha Thank you!! Reference to Overlord!! (≧▽≦)

(+1)

I clung on that wall like spinderman

Developer

DIY Approx 80cm Height Spider-Man Wall Hanging Home Decoration 3D Paper  Model | eBay

Submitted

The part where the fake izakai got me a good chuckle haha.

The “bullet” hell dodge was amusing! I did find it a little hard (which I think that was the point haha), but I did appreciate that you made the player have a lot of health and unlimited retries. I wasn’t entirely sure if dashing was really needed since I never really used it in my runs.

I also ran into some small nuances with the text overlapping each other when you restart the game as well as the player getting stuck on the side of the platform.

Overall, good job!

Developer(+1)

Thank you!! Yea we were trying to go for a tad bit higher difficulty but we realize that still might have been too hard. We're sorry those issues occurred when running the game. We tried smoothing those issues out as much as possible but I guess some still slipped through... Regardless, we still hope you enjoyed the game!! (o^∀^o)