The part where the fake izakai got me a good chuckle haha.
The “bullet” hell dodge was amusing! I did find it a little hard (which I think that was the point haha), but I did appreciate that you made the player have a lot of health and unlimited retries. I wasn’t entirely sure if dashing was really needed since I never really used it in my runs.
I also ran into some small nuances with the text overlapping each other when you restart the game as well as the player getting stuck on the side of the platform.
Overall, good job!