Really polished - well the 1st mission - but I was reading your code and how you have set it all up sounds like you have a really awesome framework to do the other missions.
Mission 1 is super fun and awesome variety of landscape.
You are correct! As long as I donβt try to implement any new mechanics solely for missions 2 and 3, implementing them is mostly sprites and music and OFC placing enemies on a map π
Hi π Would you be interested in a full 3 levels game if I reworked the first level as well? Asking, because I already re-implemented the game in my own engine (same look&feel, just different technology under the hood) and was looking for a motivation to finish levels 2 and 3, but then got super disappointed by the way I designed the boss of level 1 π
Hi π Would you be interested in a full 3 levels game if I reworked the first level as well? Asking, because I already re-implemented the game in my own engine (same look&feel, just different technology under the hood) and was looking for a motivation to finish levels 2 and 3, but then got super disappointed by the way I designed the boss of level 1 π
Comments
Really polished - well the 1st mission - but I was reading your code and how you have set it all up sounds like you have a really awesome framework to do the other missions.
Mission 1 is super fun and awesome variety of landscape.
The shockwave effect is cool
You are correct! As long as I donβt try to implement any new mechanics solely for missions 2 and 3, implementing them is mostly sprites and music and OFC placing enemies on a map π
I really dig the art style here! Great work! Can't wait to try it when it is released :) Also, the shockwaves are really well designed.
Iβm glad you liked shockwaves, I spent non-minimial amount of time on them π
Hi π Would you be interested in a full 3 levels game if I reworked the first level as well? Asking, because I already re-implemented the game in my own engine (same look&feel, just different technology under the hood) and was looking for a motivation to finish levels 2 and 3, but then got super disappointed by the way I designed the boss of level 1 π
I would be interested in what ever you manage to release. Don't give up!
Great game! I loved the NES look!
I hope you finish the other levels.
The game play is well balanced, and it is really fun to play.
Congrats!
thanks for playing! π
Hi π Would you be interested in a full 3 levels game if I reworked the first level as well? Asking, because I already re-implemented the game in my own engine (same look&feel, just different technology under the hood) and was looking for a motivation to finish levels 2 and 3, but then got super disappointed by the way I designed the boss of level 1 π
Hi!
Go ahead with the new version of the game! It is a very good game and it deserves a full version.
I will play it for sure π