Play niCompany
Peppiness prolongs life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Atmosphäre | #29 | 3.231 | 3.381 |
Sound | #36 | 2.821 | 2.952 |
Grafik | #45 | 2.776 | 2.905 |
Gameplay | #46 | 2.594 | 2.714 |
Polish | #49 | 2.639 | 2.762 |
Gesamtwertung | #50 | 2.503 | 2.619 |
Innovation | #53 | 2.275 | 2.381 |
Umsetzung des Themas | #56 | 2.275 | 2.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A cute little game, that could have been really fun with some more time during the jam. What's there is good, the general gameplay loop works, the music is fitting, some sort of highscore would have been nice. Either way, not bad for just half a day!
Hello! Thanks for playing and feedback!) + motivation to work)
Machen die grünen Hände immer one hit?
Naja egal, für 11 Stunden ist das Game ziemlich gut geworden, mit mehr Zeit hätte das bestimmt nen Banger sein können.
Hallo! Ja, Zombies werden für einen Schlag getötet, danke für den Feedbackvorgang!
Sehr nice scheint so als hätten wir die selbe Idee gehabt. Dein Wald feeling ist aber richtig nice geworden.
Danke für den Feedbackservice! Ich bin froh, dass es Ihnen gefallen hat)
Simple gameplay loop but definitely fun. :)
Hello! Thanks for playing and feedback!)
Mega gut für nur 11 Stunden! Finde auch sehr funny, dass Spieler und Zombies einfach nur Hände sind.
hallo, Danke für den Feedbackservice!)
Stabiles Game für 11 Stunden! Die Eule hat mir richtig gut gefallen. Die Game-Mechanik finde ich auch richtig gut passend für einen Gamejam, simpel und gut zu spielen.
Guten Tag! Vielen Dank für den Feedbackservice, ich bin froh, dass es Ihnen gefallen hat
Wow richtig gut für 11h :D
Danke für das Feedback, freut mich, dass es dir gefallen hat!
Very charming, I like this one! I just feel like the camera could be a bit more zoomed out, as the movement is quite fast and it's easy to run into a zombie. Because of that I wouldn't collect the cola, as moving even faster felt like a disadvantage. I also think some kind of timer until the next morning starts would be neat as a little goal. Oh, and please add an escape button or key when making a game in full screen mode.
Hello! Thanks for feedback!) I thought that the game is full screen by default, can you take a screenshot, please?
I guess there is a misunderstanding: The game is in full screen. So you should add some kind of escape button or key, so the player doesn't have to tab out of the game or use task manager to close the game.
Oh, I understood! Okay, thanks for feedback one more time!)