Thanks! We really wanted to explore building a planet and ecosystem that looked different to our own and so we are glad that you can visualise it too. Our designer did a great job creating interesting terrain tiles, but also a ground-level view of many of those terrains to help bring our vision to life :)
I didn't find Esteban, and instead I drilled too far in the crater and blew everything up! I had a great time though. Super fun writing, and an impressive amount of content for this little game jam.
Don't feel guilty; Esteban survived. He is eternal (praise be his name). But no one else did. Don't feel guilty though, like I said. It's just an alien species. They probably weren't even advanced enough to have hopes and dreams to rob or anything so no biggie.
I loved the pace and how it was very natural to understand how to drill when it is important and to not care when you’re just looking for fuel. Also the irony and options during encounters are spot on, I couldn’t stop ruining the planet XD.
The only thing that I found not very pleasing was the color range (too many different colors in the screen at once) and style inconsistency, there are some images, specially in the UI that use more pixels and look different in style to others, but I guess that was given the time you had. This may be a too personal because style is subjective :)
Yes! Someone understood the drill mini-game puzzle!! All planets are actually just there to be ruined by humans with big drills for profit.
That's good feedback for future development. There was a beautiful style guide and colour scheme, but scope creep and the feedback that the UI/tutorials were too unclear caused the developer to murder the artist's beautiful style guide in the final hours of the jam. A bit like how you murdered the hexoplanet.
Well if there is anything I enjoy, it is definitely to take over planets by the power of industry and human trademarked lack of empathy. This hits the spot. The humor was spot on. The events are interesting. And I love mashing random buttons to make things work! Because, yes, manuals are for nerds. Good work! :)
Comments
I love how the 2d visuals paints and entire ecosystem in my mind! great job
Thanks! We really wanted to explore building a planet and ecosystem that looked different to our own and so we are glad that you can visualise it too. Our designer did a great job creating interesting terrain tiles, but also a ground-level view of many of those terrains to help bring our vision to life :)
But he then destroyed it with a big drill.
I didn't find Esteban, and instead I drilled too far in the crater and blew everything up! I had a great time though. Super fun writing, and an impressive amount of content for this little game jam.
Don't feel guilty; Esteban survived. He is eternal (praise be his name). But no one else did. Don't feel guilty though, like I said. It's just an alien species. They probably weren't even advanced enough to have hopes and dreams to rob or anything so no biggie.
As long as Esteban is safe, I am happy
I loved the pace and how it was very natural to understand how to drill when it is important and to not care when you’re just looking for fuel. Also the irony and options during encounters are spot on, I couldn’t stop ruining the planet XD.
The only thing that I found not very pleasing was the color range (too many different colors in the screen at once) and style inconsistency, there are some images, specially in the UI that use more pixels and look different in style to others, but I guess that was given the time you had. This may be a too personal because style is subjective :)
But great work never the less.
Yes! Someone understood the drill mini-game puzzle!! All planets are actually just there to be ruined by humans with big drills for profit.
That's good feedback for future development. There was a beautiful style guide and colour scheme, but scope creep and the feedback that the UI/tutorials were too unclear caused the developer to murder the artist's beautiful style guide in the final hours of the jam. A bit like how you murdered the hexoplanet.
Well if there is anything I enjoy, it is definitely to take over planets by the power of industry and human trademarked lack of empathy. This hits the spot. The humor was spot on. The events are interesting. And I love mashing random buttons to make things work! Because, yes, manuals are for nerds. Good work! :)
Well that's lovely feedback! Especially from someone who made something as cool as WANDERER! (That art is legit!) Thanks mate :)
Looking forward to seeing how your project develops! Followed!