This game was here for us when cyberpunk wasn't.
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Cook 2077's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #12 | 3.941 | 3.941 |
Audio | #25 | 3.176 | 3.176 |
Overall | #49 | 2.824 | 2.824 |
Gameplay | #60 | 2.235 | 2.235 |
Theme | #62 | 2.294 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hello.
What I like:
- Visuals.
- Music.
What I think can improve:
- You don't tell the player what they need to do. You just give them the controls and this is waaaay to confusing without you telling me my goals. Like, what am I supposed to make? A hamburguer or a salad . Also, who am I supposed to deliver the food? You don't tell those things. This realllly needs to improve.
- The game does not seem to fit the theme either.
Interesting game! Very cool and it looks awesome. The idea was very smart and I get that you were going for something Overcooked-like. Some things were a little weird though. The shelf to the left of the cooking place just gave me random items. If this was intentional, that should have been communicated in a better way. But the game was playable and pretty fun, so congrats on making a game!
Also, if you got the time, feel free to check out my game :)
- Theme: I don't know. Maybe the idea was the time it takes to reach each goal regarding each task would fit the theme. You tell me, please.
- Audio: I enjoyed it. I think a should for the stove in action and the cutting would be a nice addition.
- Visuals: Excelent! Everything fits together very well.
- Gameplay: It's ok, but i still think an UI to tell you oh this goes there... that goes there... But the sound effects for the interactable objects would suffice.
Congratulations on the game.
I like the idea, but two ideas:
- More field of view
- More dinamic interaction to tell where i suppose to go.
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